It's Dmytry Lavrov's personal web site. It mostly contains my artwork and some software projects. Click on the thumbnails on top to quickly navigate to graphical pages.
About me: I enjoy mathematics, computer graphics, sciences, biking, programming, juggling (currently can juggle up to 4 balls), photographing, and things like that.
There's my blog
where you can read rants about stuff that annoys me and see updates (comments are welcome).
The Polynomial: A 3D video game with mathematically generated scenery, combined with easy-to-use editor that you can use to create stunning artwork.
I do contract work in special effects industry, see top of this page
for couple examples of use of my software in TV ads. I also work as programmer.
multi-platform application development with C++ (Windows, Linux, Mac OS X), databases (SQL, Posgres), some physics programming (custom engines, Newton SDK).
My primary programming language is C++, though I sometimes work with Java and Python. My first serious programming language was Pascal.
Currently, I'm mostly using Linux, both for job and personal work. I also have Intel-based Mac Mini, which I use for porting software to Mac OSX. I run Windows in virtualbox for windows-specific development.
Volumetrics 3D clouds renderer, video and still gallery.
Voxel World - my old terrain renderer from 2004.
I posted that idea to SUCCESS student contest organized by
European Space Agency, and visited Cologne (Koln) :-)
In some sense, VoxelWorld is a "math art" too....
Alternative spellings of my name in Latin (for search engines):
Dmytry Lavrov, Dmytri Lavrov, Dmytriy Lavrov, Dmitry Lavrov, Dmitri Lavrov, Dmitriy Lavrov, Dimytry Lavrov, Dimytri Lavrov, Dimytriy Lavrov, Dimitry Lavrov, Dimitri Lavrov, Dimitriy Lavrov, Dymytry Lavrov, Dymytri Lavrov, Dymytriy Lavrov, Dymitry Lavrov, Dymitri Lavrov, Dymitriy Lavrov.
(made from D[|i|y]m[y|i]tr[y|i|iy] with a pattern expander)